International Journal Of Gaming And Computer-mediated Simulations雜志介紹
《International Journal Of Gaming And Computer-mediated Simulations》是一本以English為主的未開放獲取國際優(yōu)秀期刊,中文名稱國際游戲與計(jì)算機(jī)輔助模擬雜志,本刊主要出版、報(bào)道領(lǐng)域的研究動(dòng)態(tài)以及在該領(lǐng)域取得的各方面的經(jīng)驗(yàn)和科研成果,介紹該領(lǐng)域有關(guān)本專業(yè)的最新進(jìn)展,探討行業(yè)發(fā)展的思路和方法,以促進(jìn)學(xué)術(shù)信息交流,提高行業(yè)發(fā)展。該刊已被國際權(quán)威數(shù)據(jù)庫SCIE收錄,為該領(lǐng)域相關(guān)學(xué)科的發(fā)展起到了良好的推動(dòng)作用,也得到了本專業(yè)人員的廣泛認(rèn)可。該刊最新影響因子為0.7,最新CiteScore 指數(shù)為2.8。
英文介紹
International Journal Of Gaming And Computer-mediated Simulations雜志英文介紹
The International Journal of Gaming and Computer Mediated Simulations is a peer-reviewed academic journal. The topics covered are quite extensive, involving multiple fields such as multiplayer online games, human-computer interaction, interactive games, education, computer games, enterprise computing, virtual reality, machine learning, ethical standards, computer science education, computer vision, consumer health, healthcare information systems, people-oriented computing, applied computing, etc.
This journal aims to publish research articles, theoretical reviews, and book reviews related to the development and evaluation of games and computer mediated simulations. Its main objectives include: promoting a profound conceptual and empirical understanding of the role of electronic games and cross disciplinary computer mediated simulations; Building an important bridge between research and practice in electronic games and simulations, providing support for the work of researchers, practitioners, and policy makers.
JCR分區(qū)(2023-2024年最新版)
International Journal Of Gaming And Computer-mediated Simulations雜志 JCR分區(qū)信息